No fewer than eighteen shipped with the game, promising to keep you playing for hour upon hour. The single maps are much more interesting. In Heroes, you have the choice to play either a single map or a campaign. However, I don’t expect anyone to start creating new maps for such an old game, so this area will not be analysed. The version discussed here is the Windows version, which includes the world-editing tool that the DOS version lacks. Heroes stormed onto the scene in 1995 for both DOS and Windows. Everything that is typically found in HoMM games is here: Heroes, creatures, spells, towns to control and expand, and a world to discover with plenty of monsters and opposing armies to fight. If some of you, like me, have become familiar with Heroes of Might and Magic through one of the later titles in the series, then the resemblance between them will be quite clear.
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